Mock the Vote!

My current hopes for a game to be picked up by a publisher rest mostly with one that’s about a year and a half old. I’ve rethemed it from its original, abstract theme (”Equinox”) to the one it was really meant to have anyway: the electoral system. It’s codenamed “Mock the Vote.”

I commissioned a cartoonist friend, Dave Blair, to come up with some sample art. It turned out great! Here’s one of the cards (a nod to the old RPG, Paranoia).

Commie Mutant Traitor

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  1. […] When I pitched Mock the Vote and Satori at Origins, I was asked why I stuck with this restriction. After all, wouldn’t it be better to choose the perfect number of cards for the game in question? I responded somewhat lamely that it turned out to be a good, close number for both games. And indeed it is; but upon reflection, I have a better answer. […]

    Rule 0 » Blog Archive » Form and Poetry
  2. […] Posted by Rob Herman at February 26th, 2007 A little while ago Mock the Vote was rejected from the first company I submitted it to. Alas! The quest continues: I have some ideas for a way to bring it up to four players, which should make it much more approachable, and then I’ll try another company. […]

    Fear of Rejection « Rule 0

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