Stakes
Posted by Rob Herman at October 31st, 2006
An interesting article, one that you should read, came out this morning on Gone Gaming. It talks about the difference between a winner-take-all game (which most Euro-style games are) and games that include a margin of victory—either with score thresholds for an exceptional win (like Cribbage or Backgammon), or with a payout proportional to the magnitude of the victory, like in limit Poker.
Thinking about this got me wondering about why what you call a victory makes a difference at all—especially when no money is involved! The answer, I think, is that with or without money, every game is played for some kind of stakes, implicit or explicit.
Implicit stakes might include “honor,” “bragging rights,” or the acknowledgement from opponents that one is a skilled player. They can be different from player to player within the same game. Some players just want to come out on top—others want to win big, or to reach a specific score, or crush a specific other player whether or not they win themselves. You don’t even necessarily need to win the game to win an implicit stake; to use a metaphor from sports betting, you just need to “beat the spread.” For instance, if I sit down to a new board game and manage to do pretty well against experienced players—well enough that they regarded me as a serious contender in the game—I consider that a success, a validation of my general understanding of games, even though I lost. Likewise, if I sit down in a chess game against a serious club player (400 points better or whatever) and put up a good fight, I’ll probably feel good about the game even if I lose.
Explicit stakes most often involve money, but might also be explicit honorific awards—the championship title in a tournament, say. Explicit stakes have some very different properties from implicit stakes. First, an explicit stake is much more likely to be worth a similar amount to different players. I might really want to win the Settlers of Catan game while you don’t care, but assuming we are from reasonably similar walks of life, $20 means the same thing to both of us. I think that this is why Poker plays so poorly when there is no money on the table: without the explicit cash to normalize the stakes, players often feel like they have nothing to lose, and important aspects of the game like bluffing and risk management become meaningless. Second, explicit stakes make the game much more like to end up as a zero-sum game. Two players can both feel good about a well-played Chess or Go game, but only one person can win a title or trophy, and for every dollar I lose at Poker, someone else wins one.
The extra complicating factor in all of this, of course, is that hope that you get enough enjoyment from the play of the game or the social atmosphere that even if you lose whatever stakes you were playing for, you feel the time was well spent.