Ra Riddles
Posted by Rob Herman at July 11th, 2007
Today, I was contemplating the idea of creating a Ra computer game. One hypothetical feature of this game would be to “auto-pass” a worthless auction. Turns out this feature won’t be seeing the light of day…
For both of the riddles below, you may use any play situation you can imagine, and you have complete knowledge of the game state; in particular, you can know exactly what tiles are still in the bag as well as each player’s face-down suns and score.
Riddle 1: The auction track contains one tile, Unrest (AKA Death of Civilizations). The sun in the middle is worse than any of your remaining face-up suns. You pull a Ra tile. Come up with a situation where you would want to bid on this auction. Make no assumptions about your opponents’ strategy–assume that whatever they do will be bad for you.
Riddle 2: The auction track contains nothing at all. The sun in the middle is worse than any of your remaining face-up suns. You pull a Ra tile. Come up with a situation where you would want to bid on this auction. For this one, you may make reasonable assumptions about opponents’ strategy; they may want, say, to maximize their own score or winning chances, not just hurt you.