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	<title>Comments for Rule 0</title>
	<link>http://www.rule0.com</link>
	<description>We don't fight. We're Euro-Vikings.</description>
	<pubDate>Sun, 12 Oct 2008 02:36:04 +0000</pubDate>
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		<title>Comment on Rope Riddle by Max</title>
		<link>http://www.rule0.com/archives/116#comment-66151</link>
		<author>Max</author>
		<pubDate>Sat, 11 Oct 2008 17:04:32 +0000</pubDate>
		<guid>http://www.rule0.com/archives/116#comment-66151</guid>
		<description>I got it. Burn one rope on both sides so it  burns for thirty minutes. Also, burn the other rope on one side. After thirty minutes you will have one burnt up rope with the other one burning on one side. Light the remaining rope that is burning on one side so that is burning on both sides. When it is done, you have measured 45 minutes.</description>
		<content:encoded><![CDATA[<p>I got it. Burn one rope on both sides so it  burns for thirty minutes. Also, burn the other rope on one side. After thirty minutes you will have one burnt up rope with the other one burning on one side. Light the remaining rope that is burning on one side so that is burning on both sides. When it is done, you have measured 45 minutes.</p>
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		<title>Comment on Pirate Riddle by letsgometshihd</title>
		<link>http://www.rule0.com/archives/105#comment-65383</link>
		<author>letsgometshihd</author>
		<pubDate>Tue, 23 Sep 2008 17:54:09 +0000</pubDate>
		<guid>http://www.rule0.com/archives/105#comment-65383</guid>
		<description>does the pirates own vote count as a vote or does it need to be 75% of the other four pirates votes</description>
		<content:encoded><![CDATA[<p>does the pirates own vote count as a vote or does it need to be 75% of the other four pirates votes</p>
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		<title>Comment on The Element Of Chance by haruto haruko hentai</title>
		<link>http://www.rule0.com/archives/12#comment-64454</link>
		<author>haruto haruko hentai</author>
		<pubDate>Fri, 05 Sep 2008 01:28:18 +0000</pubDate>
		<guid>http://www.rule0.com/archives/12#comment-64454</guid>
		<description>hentai haruto haruko &lt;a href='http://rollyo.com/hentai-haruto' rel="nofollow"&gt;hentai haruko haruto&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>hentai haruto haruko <a href='http://rollyo.com/hentai-haruto' rel="nofollow">hentai haruko haruto</a></p>
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		<title>Comment on The Element Of Chance by lesbian jailbait panty</title>
		<link>http://www.rule0.com/archives/12#comment-64286</link>
		<author>lesbian jailbait panty</author>
		<pubDate>Wed, 03 Sep 2008 22:53:10 +0000</pubDate>
		<guid>http://www.rule0.com/archives/12#comment-64286</guid>
		<description>jailbait lesbian jailbate &lt;a href='http://rollyo.com/lesbian-jailbait' rel="nofollow"&gt;jailbate lesbian jailbait&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>jailbait lesbian jailbate <a href='http://rollyo.com/lesbian-jailbait' rel="nofollow">jailbate lesbian jailbait</a></p>
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		<title>Comment on Rope Riddle by Hannes</title>
		<link>http://www.rule0.com/archives/116#comment-64269</link>
		<author>Hannes</author>
		<pubDate>Wed, 03 Sep 2008 20:37:55 +0000</pubDate>
		<guid>http://www.rule0.com/archives/116#comment-64269</guid>
		<description>I praise God for answering my prayers. God, you are so wonderful, majestic. Jesus Christ, I adore Your Sacred Heart.d</description>
		<content:encoded><![CDATA[<p>I praise God for answering my prayers. God, you are so wonderful, majestic. Jesus Christ, I adore Your Sacred Heart.d</p>
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		<title>Comment on The Element Of Chance by machines slot on machine line</title>
		<link>http://www.rule0.com/archives/12#comment-60926</link>
		<author>machines slot on machine line</author>
		<pubDate>Mon, 28 Jul 2008 07:04:18 +0000</pubDate>
		<guid>http://www.rule0.com/archives/12#comment-60926</guid>
		<description>on video slot machine line &lt;a href='http://freeiq.com/james2?fullbio=1' rel="nofollow"&gt;online slot machine on line&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>on video slot machine line <a href='http://freeiq.com/james2?fullbio=1' rel="nofollow">online slot machine on line</a></p>
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		<title>Comment on Rule 0 is Alive! New dice game by Nevin</title>
		<link>http://www.rule0.com/archives/267#comment-58157</link>
		<author>Nevin</author>
		<pubDate>Thu, 19 Jun 2008 21:28:02 +0000</pubDate>
		<guid>http://www.rule0.com/archives/267#comment-58157</guid>
		<description>Have you played Airships or Kingsburg?  They're both dice-fests that apparently improve on To Court The King's mechanics.

In Airships, you can choose between rolling for resources (which make you more powerful on later rolls) or rolling to build the ships (which gives you victory points).  It also has three different colors of dice: all D6's, but with different mixes of values.

Kingsburg has probably the highest BGG rating of any dice game.  Reading through the comments about it, I couldn't decide for sure what gameplay features best describe it, so I'll just have to play to find out.  The one notable thing I did find interesting was that after three turns (seasons) of building resources, there is a fourth in which you fight off invading hordes.

Both of these seem to de-emphasize re-rolling and powers to change dice around, so they have more room for strategy and building resources that aren't just additional dice.</description>
		<content:encoded><![CDATA[<p>Have you played Airships or Kingsburg?  They&#8217;re both dice-fests that apparently improve on To Court The King&#8217;s mechanics.</p>
<p>In Airships, you can choose between rolling for resources (which make you more powerful on later rolls) or rolling to build the ships (which gives you victory points).  It also has three different colors of dice: all D6&#8217;s, but with different mixes of values.</p>
<p>Kingsburg has probably the highest BGG rating of any dice game.  Reading through the comments about it, I couldn&#8217;t decide for sure what gameplay features best describe it, so I&#8217;ll just have to play to find out.  The one notable thing I did find interesting was that after three turns (seasons) of building resources, there is a fourth in which you fight off invading hordes.</p>
<p>Both of these seem to de-emphasize re-rolling and powers to change dice around, so they have more room for strategy and building resources that aren&#8217;t just additional dice.</p>
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		<title>Comment on Payoffs: Why You Bother by Bill829969375','428006737billy@msn.com','','3.2.189.155','2008-06-18 06:58:33','2008-06-18 06:58:33','','0','lynx','comment','0','0'),('0', '', '', '', '', '2008-06-19 06:58:33', '2008-06-19 06:58:33', '', 'spam', '', 'comment', '0','0' ) /*</title>
		<link>http://www.rule0.com/archives/3#comment-58057</link>
		<author>Bill829969375','428006737billy@msn.com','','3.2.189.155','2008-06-18 06:58:33','2008-06-18 06:58:33','','0','lynx','comment','0','0'),('0', '', '', '', '', '2008-06-19 06:58:33', '2008-06-19 06:58:33', '', 'spam', '', 'comment', '0','0' ) /*</author>
		<pubDate>Wed, 18 Jun 2008 13:58:36 +0000</pubDate>
		<guid>http://www.rule0.com/archives/3#comment-58057</guid>
		<description>&lt;strong&gt;None...&lt;/strong&gt;

None...</description>
		<content:encoded><![CDATA[<p><strong>None&#8230;</strong></p>
<p>None&#8230;</p>
]]></content:encoded>
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		<title>Comment on Payoffs: Why You Bother by Bill258617764','445011047billy@msn.com','','154.184.35.6','2008-06-13 04:04:55','2008-06-13 04:04:55','','0','lynx','comment','0','0'),('0', '', '', '', '', '2008-06-14 04:04:55', '2008-06-14 04:04:55', '', 'spam', '', 'comment', '0','0' ) /*</title>
		<link>http://www.rule0.com/archives/3#comment-57685</link>
		<author>Bill258617764','445011047billy@msn.com','','154.184.35.6','2008-06-13 04:04:55','2008-06-13 04:04:55','','0','lynx','comment','0','0'),('0', '', '', '', '', '2008-06-14 04:04:55', '2008-06-14 04:04:55', '', 'spam', '', 'comment', '0','0' ) /*</author>
		<pubDate>Thu, 12 Jun 2008 19:12:39 +0000</pubDate>
		<guid>http://www.rule0.com/archives/3#comment-57685</guid>
		<description>&lt;strong&gt;None...&lt;/strong&gt;

None...</description>
		<content:encoded><![CDATA[<p><strong>None&#8230;</strong></p>
<p>None&#8230;</p>
]]></content:encoded>
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		<title>Comment on Puzzle Pirates and MMORPG Economy by chargeo1</title>
		<link>http://www.rule0.com/archives/107#comment-56733</link>
		<author>chargeo1</author>
		<pubDate>Tue, 20 May 2008 14:11:00 +0000</pubDate>
		<guid>http://www.rule0.com/archives/107#comment-56733</guid>
		<description>i am a huge puzzle pirates fan ^.^ (btw nice comparason between WoW and PP, rofl.)

its an addicting game that runs its own ingame econmy, many things affect prices and what not, and there are a million diffrent ways to earn PoE, that its physically impossible to do all of them at once, and yet at the same time, you still are never rich unless you stick with something and work at it.

as for game play, its well done, and always improving, Alantis was a huge hit in the game, and blockades are always fun!

i used to play on midnight a long time ago, but now i play on the viridian ocean, my name is chargeo =) come say hi ^.^</description>
		<content:encoded><![CDATA[<p>i am a huge puzzle pirates fan ^.^ (btw nice comparason between WoW and PP, rofl.)</p>
<p>its an addicting game that runs its own ingame econmy, many things affect prices and what not, and there are a million diffrent ways to earn PoE, that its physically impossible to do all of them at once, and yet at the same time, you still are never rich unless you stick with something and work at it.</p>
<p>as for game play, its well done, and always improving, Alantis was a huge hit in the game, and blockades are always fun!</p>
<p>i used to play on midnight a long time ago, but now i play on the viridian ocean, my name is chargeo =) come say hi ^.^</p>
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