Overload! Shotgun mini-review.
Posted by Rob Herman at August 22nd, 2007
I picked up about 6 games at Origins, and readers qualistarian and Fu Leng picked up even more on their own. (And we got a few more that we couldn’t resist after, not to mention demoing them at the FLGS…) I’ve finally had the chance to play all or most of them–many weeks later–and I don’t want to bore everyone (including myself) with a full review of each. So, get ready to drink from the firehose:
Lost Cities: It’s required to say “I hate this game!” at least once per game, or you lose 10 points. Despite this, I love it. Verdict: 3+++
Hive: Incredible depth for such simple rules. There’s a lot going on and a lot to learn. The lack of luck makes it feel “heavier”; since nothing totally unexpected is going to happen, everything can be planned, and a failure to win is a failure of planning, right? Verdict: 2++
Coloretto: Fast. Lots of decisions. Easy rules. Deeper than it looks. Engaging. Highly recommended. Verdict: 4 (my only 4 other than Ra)
Twilight Struggle: Awesome and with surprisingly easy rules. Dripping in an exciting theme. Who would have thought that I could find the domino effect so engaging. Fly in the ointment? The three-hour playtime and the fact that it’s two-player only. Jury is still out.
Santiago: Solid game with a fascinating bribery/persuasion mechanic. There’s no other game except Settlers I can think of where you’re engaged in such tense, albeit nonviolent, negotiations with the other players. Verdict: 3+
Princes of Florence: We put off playing this game for a long time; it looks painfully dry and slow-moving. Looks are deceiving. The theme works well and the game is fast-paced and exciting for everyone. There are definitely multiple paths to victory and no other game so well emphasizes the idea that “there just isn’t enough time to do everything you want.” Verdict: 3++
Colosseum: I played this before I played Princes of Florence and thought it was OK–probably a 2+. Halfway through my first Princes game I said “I am never playing Colosseum again.” I have no idea how this got printed in a world that includes Princes of Florence, because Colosseum feels like a pale imitation. Verdict: 1++
Ingenious: Light, but with lots of opportunity for strategy, and fast-playing. Also very pleasing to look at and play with the pieces. The box is certainly much heavier than the game. Verdict: 3++
Lord of the Rings: The Confrontation: It only looks like Stratego. There are a lot of fascinating little nuances and although I’m usually really horrible at bluffing games, I seem to do OK. The theme, complete with unbalanced forces, works very well. Verdict: 3+++
Thebes: The internationalization and minor rewrite of Jenseits von Theben. I have never before seen the theme (archaeology) of a Euro work so well with the game. First, you run around Europe learning about ancient civilizations, then you try to make it to said civilizations before your rivals do and get all the best artifacts for themselves. There’s a tense, exciting balance between learning enough to make good use of your digging time, and getting there before all the good stuff is gone. There’s a lot of luck, probably comparable to the amount in Settlers, which is OK with me but I can see people being frustrated. Verdict: 3+
Caylus Magna Carta: Variously nicknamed “Caylus Lite”, “Caylus Jr.”, “Baby Caylus”, or “My First Caylus” even though 1) it’s certainly not a “light” or children’s game and 2) we’ve never played the original. Despite this, it’s definitely a lot of fun, with lots of decisions to make. Verdict: 3
Shogun: It’s a wargame! No, wait! It’s a Euro! The mechanics look cool but the playtime looks daunting. I’ve only played half a game so far. Verdict: Jury is still out. My guess is that it will end up with a high 2 but I might be surprised.
No Thanks!: Fun. Light. Hard to say no. My particular favorite part is how far you push your luck passing around a huge card that’s a big hit for everyone else but safe for you. I prefer Coloretto but might suggest this to keep people from getting sick of it! Verdict: 3
Zooloretto: Definitely looks and plays like a bulked-up Coloretto. Unfortunately, one of the neatest parts of the game–the tension of making stacks that are good for only you–is much diluted, since additional extra animals of a kind don’t hurt, and having too many animals of the kind you are collecting can hurt you. Not a bad game, but nowhere near the front of my list. Verdict: 2+